
Secret Atomics + Snap
Secret Atomics creative technology and a full time job at Snap Inc. — interactive installations, AR experiences, and physical computing projects in New York City.
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Secret Atomics creative technology and a full time job at Snap Inc. — interactive installations, AR experiences, and physical computing projects in New York City.

Connecting the Nuitrack UE5 plugin to an Intel RealSense camera, remapping joint names, and correcting A-pose vs T-pose offsets to animate a MetaHuman in real-time.

How a single Intel RealSense depth image was turned into an Unreal Engine MetaHuman using Capturing Reality photogrammetry, MeshLab cleanup, and Blender retopology.

Applying General Tau Theory to depth-camera skeleton data — computing tau and tau-dot for joint triangles and visualizing motion perception in real-time in Unreal Engine.

Setting up TensorFlow Lite in C++ for MoveNet pose estimation: CMake integration, model loading, interpreter configuration, and extracting 17 body joint coordinates.

Using depth cameras to track skeleton joints and detecting gestures through relative motion signals, Savitzky-Golay smoothing, and Euler line geometry analysis.

Capturing infrared video from a homebrew camera, processing frames in OpenCV to extract keypoints, and rendering interactive particle effects with SpriteKit on iOS.