Secret Atomics, New York, NY
iOS Engineer; September 2025 - Present
- Recent concept work for Superbright.me: delivered a self-journaling Visual Intelligence Pipeline using Apple Intelligence; authored photogrammetry software for gaussian splat capture and ML-driven avatar animation; designed a Unreal Engine ARKit-based child’s game board map
Snapchat, New York, NY
Senior iOS Engineer; December 2024 - August 2025
- Eliminated latency in a core user interaction, reducing P90 page load latency by 41% (from 616ms to <380ms) to create a faster, more fluid user experience for users choosing the recipients of a Snap
- Designed, implemented, evaluated and shipped a modern, cross-platform Valdi component to replace legacy AST system with no measured effect on engagement metrics across 800m MAU
- Collaborated daily with product, engineering, and analytics leaders to translate real-time and weekly metrics into actionable OKRs that address user immediate needs
- Mentored junior engineers on iOS best practices and performance optimization
Secret Atomics, New York, NY
iOS Engineer; April 2023 - November 2024
- Designed and built a broadcast-grade, real-time pipeline for TGI Sports using Metal, RealityKit, and ARKit requiring bridging 100.0% synchronized 2D and 3D encrypted, streaming frame buffers.
- Designed, built, and distributed Know Maps and Tula House, managing the full software development lifecycle from product concept and Figma sketches validated through user research to fluid, ergonomic, and innovative user interfaces built entirely with SwiftUI in an App Store launch